Tangible VR for Spatial Penetrative Thinking



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The spatial ability of penetrative thinking (a.k.a VPA: Visual Penetration Ability), is about imagining the interior structure or cross-sections of objects based on external 3D information. Compared to other spatial abilities that have been studied for 50+ year, the discovery of penetrative thinking is fairly recent (1996). Yet, the ability to imagine cross-sections is important in geology, biology, human anatomy, and dentistry, among other areas.

Given penetrative thinking's importance and its under-explored status, we have designed a tangible VR system with the goal to engage this spatial ability. The interface consists of a physical plank (a physical cutting plane) with certain sensors, VR headset, and foot pedal. The VR environment is a series of puzzles, designed to be solved with penetrative thinking ability. Inspired by this ability's literature and based our iterative design process, the puzzles have increasing difficulty with various spatial factors.

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